Tablets provide relief to the E3 noise

No matter what your home gaming console platform presence is, the influence of tablets was evident in the presentations of the Nintendo, Sony and Microsoft. The main claim to fame of the Wii U, of course, is its second screen, basically a small tablet with gaming controls. Sony took a moment to highlight the renaming of PlayStation Suite to PlayStatiion Mobile with designs on expanding beyond its own tablets as certified devices. And Microsoft, of course, surprised many with SmartGlass, a second-screen architecture that goes beyond gaming into XBox’s new and broader entertainment domain.

It would be inaccurate to suggest that tablets are about to be as disruptive in the home console space as smartphones have been in the handheld console market. Nonetheless, beyond the game platform triopoly, the influence of tablets was not only evident in presentations from major publishers such as Activision and EA, but also in a pair of companies that may be less well-known to at least U.S. gamers. Social mobile platform Gree showed off six titles. There were also several companies showing off gaming controllers to try t bring back some of that tactile control to the tablet’s frictionless and often imprecise display.

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